Tutorial 2 – from XNA help and forum community contributes – by Toni Greco

This sample show how to load/draw 3D models and move the camera to all directions using keyboard.

It uses three kind of 3D objects:
FBX file (ship),
X file (asteroid),
low level with vertex buffer (cube).
All three cases can be rendered using standard basic effect, or HLSL fx file:
see the first rows of Game1.cs to choice which rendering type to use.
Link to download the project: